Finn Atkinson
Hamster Wrangler
A tower defense sandbox game where the players goal is to prevent evil mutant hamsters from eating their highly valued cheese. More information on the game can be found on the Hamster Wrangler itch page including a link to download the latest version.
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I worked on all the levels in this project. This included creating three of the level layouts, and helping further iterate on a fourth level.
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I reworked several traps to make them feel more impactful, and made several iterations to develop a better game balance.
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I set dressed every level with the goal of making them distinctly stand out from one another
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I provided video presentations to our client to keep them updated on all aspects of development
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I helped guide the design team to ensure everyone worked effectively
Trap Software Document
I was tasked with ensuring the developers implementing the traps knew exactly how each trap was programmed as envisioned by the design team. To assist with this, I created a document to visualise trap effects and interactions.







