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Finn Atkinson

I have been passionate about the games industry for as long as I can remember, and that reflects in my work. I bring a flexible skillset to any team and pride myself on my ability to adapt, communicate and collaberate effectively with my colleagues. I strive to bring a unique perspective to every project I work on, with a personal goal to deliver fun and engaging content that brings a smile to players faces.

Projects

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Student Project - 2023

Hamster Wrangler

Took on a Leadership role within the design team

Designed and Decorated Levels

Designed and iterated on Features

Presented updates to client summarising progress made on Project

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Student Project - 2022

King of the Chill

Project Manager

Designed Combat and Arena Mechanics

Created and maintained Design Document

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Personal Project - 2024

Half Life 2 Escape

Improved my skills working with the Hammer editor

Designed Level

Worked with scripted sequences

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Student Project - 2022-24

What's the Matter?

Designed Levels

Worked with scripted sequences

Documented level design

  • LinkedIn

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